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Wesnoth Units database

Shoreman

(image)

The Shoreman are responsible for loading ships and breaking down retired vessals to reclaim the components. Almost all of this work involves ropes, so the Shoremen are very skilled with this simple tool and can tie down even moving animals. A spike is very helpful in making splices, as well as killing rats.

Information

Advances from:
Advances to: Salvager
Cost: 15
HP: 38
Movement: 5
XP: 32
Level: 1
Alignment: neutral
IDSouthSeas Shoreman
Abilities:

Attacks (damage - count)

(image)spike
melee
5 - 3
pierce
(image)rope
melee
5 - 2
impact
tie-down

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%